3D Audio Market

3D Audio Market (Component: Hardware, Software, and Services; and End-user: Residential and Commercial) - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2023-2031

3D Audio Market Outlook 2031

  • The global industry was valued at US$ 4.8 Bn in 2022
  • It is estimated to advance at a CAGR of 12.8% from 2023 to 2031 and reach US$ 18.2 Bn by the end of 2031

Analysts’ Viewpoint on Market Scenario

Increase in adoption of 3D audio technology and rapid growth of the virtual reality (VR) and augmented reality (AR) industry are the key factors driving 3D audio market development.

Cinemas are adopting latest 3D audio binaural technology that delivers 360-degree sound. This technology enables a 3D audio effect in a cinema hall by stimulating the experience for a user by creating a natural audio feel. It also synchronizes with the on-screen audio using an algorithm to further enhance the audio experience.

Companies in the 3D audio market are developing new technologies and solutions to meet the demand. As this technology continues to become more affordable and accessible, it is likely to become very common, leading to more complex and immersive soundscapes from the music industry.

3d Audio Market

Market Introduction

An advanced audio technology, known as three-dimensional (3D) audio, enables listeners to perceive sound from all angles and directions. A 3D audio is created by combining psychoacoustics, physics, sound design, and acoustics.

3D sound effect works by using processing algorithms to simulate the way sound waves behave in different environments. 3D audio can create a convincing illusion of sounds coming from specific locations in space by manipulating factors such as frequency, phase, and time.

3D sound is used in many applications, including VR and AR, gaming, film, television, and music production. It adds a new dimension to sound, creating a truly realistic experience for the listener.

Increase in Adoption of 3D Audio Technology

There has been significant increase in adoption of 3D audio technology in recent years. This technology has revolutionized the way people listen to music, play games, and watch movies. The surge in demand for more immersive audio is propelling the 3D audio industry growth.

3D audio provides an immersive audio experience that simulates a natural sound environment, making the listener feel like they are in the middle of the action. The technology is being used in a wide range of applications, including VR and AR systems, where it provides a more realistic, and engaging experience.

Music studios, providing a more realistic soundscape for recording and mixing, have adopted the technology. This technology has also been used in movie theatres, allowing viewers to experience a more realistic soundscape in theatres.

The numerous 3D audio benefits combined with increased preference for realistic and engaging experience by listeners are boosting the 3D audio market value globally.

Rapid Growth of Virtual Reality and Augmented Reality Industry Influencing 3D Audio Market Forecast

VR and AR applications require accurate sound reproduction to enhance the user experience in the gaming and entertainment industry. With the development of new audio technologies, such as binaural audio, ambisonics, and wave field synthesis, the 3D audio market demand is expected to witness significant growth in the near future.

The U.S. has long been associated with innovation and digital transformation. Companies such as Google, Microsoft, Samsung, and Apple have released their own versions of VR and AR technology. In 2021, the European Commission launched the VR Media Lab through Horizon Europe, to foster innovations in the media sector.

As a result, the increase in demand for 3D audio in the VR and AR industry is further anticipated to boost the 3D audio market growth in the near future.

Regional Insights

North America is anticipated to hold the largest 3D audio market share during the forecast period. This is ascribed to the large-scale adoption of audio technology and the evolving music industry in the region. Furthermore, increase in investments in AR/VR by key players creates lucrative opportunities in the global 3D audio market.

The 3D audio market size in Asia Pacific is anticipated to grow at the highest rate during the forecast period. This is due to the surging demand for 3D sound quality from the media and entertainment industry in developing countries such as Japan, China, and India.

Analysis of Key Market Players

The business model of prominent manufacturers includes investments in R&D, mergers & acquisitions, and product expansions. Market analysis suggests product development as a major strategy of top players.

The market is highly competitive, with the presence of various global and regional players. 3D Sound Labs, Auro Technologies Inc., Comhear Inc., Dolby Laboratories, Inc., Google, Hooke Audio, OSSIC, Sennheiser electronic GmbH & Co, VisiSonics, and Waves Audio Ltd are the prominent entities profiled in the 3D audio market report.

Key Developments in Global 3D Audio Market

  • On March 23, 2023, Dolby Laboratories and Audible announced the launch of Dolby Atmos on Audible, a collection of cinematic, immersive listening experiences using cutting-edge spatial sound. By highlighting the extraordinary talents of a variety of actors, sound designers, and other creators from a variety of genres, the Dolby Atmos collection expands the possibilities of audio storytelling.
  • On September 30, 2021, Beken Corporation and VisiSonics announced a complete 3D audio reference design for the rapid deployment of headsets and True Wireless Stereo (TWS) earbuds that support spatial audio for use in gaming, multimedia, and conferencing.
  • On April 05, 2021, Google acquired Dysonics, a 3D audio startup, in an effort to support future Pixel Buds or AR products. Rondo Motion, a previous product of the company, was a wireless motion sensor for headphones that changed the sound output depending on the way the listener’s head turned.

Each of these players has been profiled in the global 3D audio industry research report based on parameters such as company overview, financial overview, business strategies, product portfolio, business segments, and recent developments.

Market Snapshot

Attribute Detail

Market Value in 2022

US$ 4.8 Bn

Market Forecast Value in 2031

US$ 18.2 Bn

Growth Rate (CAGR)

12.8%

Forecast Period

2023-2031

Historical Data Available for

2017-2021

Quantitative Units

US$ Bn for Value & Units for Volume

Market Analysis

Qualitative analysis includes drivers, restraints, opportunities, key trends, Porter’s Five Forces analysis, value chain analysis, and key trend analysis.

Competition Landscape

  • Market share analysis by company (2022)
  • Company profiles section includes overview, product portfolio, sales footprint, key subsidiaries or distributors, strategy & recent developments, and key financials

Format

Electronic (PDF) + Excel

Market Segmentation

  • Component
    • Hardware
    • Software
    • Services
  • End-user
    • Residential
    • Commercial

Regions Covered

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • South America

Countries Covered

  • U.S.
  • Canada
  • Germany
  • U.K.
  • France
  • Japan
  • China
  • India
  • GCC
  • South Africa
  • Brazil

Companies Profiled

  • 3D Sound Labs
  • Auro Technologies Inc.
  • Comhear Inc.
  • Dolby Laboratories, Inc.
  • Google
  • Hooke Audio
  • OSSIC
  • Sennheiser electronic GmbH & Co
  • VisiSonics
  • Waves Audio Ltd
  • Other Key Players

Customization Scope

Available upon request

Pricing

Available upon request

Frequently Asked Questions

How big was the global 3D audio market in 2022?

It was valued at US$ 4.8 Bn in 2022

How is the global 3D audio industry projected to grow during the forecast period?

It is projected to advance at a CAGR of 12.8% from 2023 to 2031

What are the key factors driving the demand for 3D audio?

Increase in adoption of 3D audio technology, and rapid growth of the virtual reality and augmented reality industry

Which is the major 3D audio component segment?

Hardware is the major component segment

How promising is Asia Pacific for 3D audio vendors?

Asia Pacific is a highly lucrative region for vendors

Who are the prominent 3D audio players?

3D Sound Labs, Auro Technologies Inc., Comhear Inc., Dolby Laboratories, Inc., Google, Hooke Audio, OSSIC, Sennheiser electronic GmbH & Co, VisiSonics, and Waves Audio Ltd

    1. Preface

        1.1. Market Definition and Scope

        1.2. Market Segmentation

        1.3. Key Research Objectives

        1.4. Research Highlights

    2. Assumptions

    3. Research Methodology

    4. Executive Summary

    5. Market Overview

        5.1. Introduction

        5.2. Market Dynamics

            5.2.1. Drivers

            5.2.2. Restraints

            5.2.3. Opportunities

        5.3. Key Trends Analysis

            5.3.1. Demand Side Analysis

            5.3.2. Supply Side Analysis

        5.4. Key Market Indicators

        5.5. Technological Overview Analysis

        5.6. Porter’s Five Forces Analysis

        5.7. Industry SWOT Analysis

        5.8. Value Chain Analysis

        5.9. Regulatory Framework

        5.10. Global 3D Audio Market Analysis and Forecast, 2017 - 2031

            5.10.1. Market Value Projections (US$ Bn)

            5.10.2. Market Volume Projections (Units)

    6. Global 3D Audio Market Analysis and Forecast, By Component

        6.1. 3D Audio Market Size (US$ Bn and Units) Forecast, By Component, 2017 - 2031

            6.1.1. Hardware

            6.1.2. Software

            6.1.3. Services

        6.2. Incremental Opportunity, By Component

    7. Global 3D Audio Market Analysis and Forecast, By End-user

        7.1. 3D Audio Market Size (US$ Bn and Units) Forecast, End-user, 2017 - 2031

            7.1.1. Residential

            7.1.2. Commercial

        7.2. Incremental Opportunity, By End-user

    8. Global 3D Audio Market Analysis and Forecast, By Region

        8.1. 3D Audio Market Size (US$ Bn and Units) Forecast, By Region, 2017 - 2031

            8.1.1. North America

            8.1.2. Europe

            8.1.3. Asia Pacific

            8.1.4. Middle East & Africa

            8.1.5. South America

        8.2. Incremental Opportunity, By Region

    9. North America 3D Audio Market Analysis and Forecast

        9.1. Regional Snapshot

        9.2. Brand Analysis

        9.3. Price Trend Analysis

            9.3.1. Weighted Average Price

        9.4. Key Trends Analysis

            9.4.1. Demand Side

            9.4.2. Supplier Side

        9.5. 3D Audio Market Size (US$ Bn and Units) Forecast, By Component, 2017 - 2031

            9.5.1. Hardware

            9.5.2. Software

            9.5.3. Services

        9.6. 3D Audio Market Size (US$ Bn and Units) Forecast, End-user, 2017 - 2031

            9.6.1. Residential

            9.6.2. Commercial

        9.7. 3D Audio Market Size (US$ Bn and Units) Forecast, By Country/Sub-region, 2017 - 2031

            9.7.1. U.S.

            9.7.2. Canada

            9.7.3. Rest of North America

        9.8. Incremental Opportunity Analysis

    10. Europe 3D Audio Market Analysis and Forecast

        10.1. Regional Snapshot

        10.2. Brand Analysis

        10.3. Price Trend Analysis

            10.3.1. Weighted Average Price

        10.4. Key Trends Analysis

            10.4.1. Demand Side

            10.4.2. Supplier Side

        10.5. 3D Audio Market Size (US$ Bn and Units) Forecast, By Component, 2017 - 2031

            10.5.1. Hardware

            10.5.2. Software

            10.5.3. Services

        10.6. 3D Audio Market Size (US$ Bn and Units) Forecast, End-user, 2017 - 2031

            10.6.1. Residential

            10.6.2. Commercial

        10.7. 3D Audio Market Size (US$ Bn and Units) Forecast, By Country/Sub-region, 2017 - 2031

            10.7.1. U.K.

            10.7.2. Germany

            10.7.3. France

            10.7.4. Rest of Europe

        10.8. Incremental Opportunity Analysis

    11. Asia Pacific 3D Audio Market Analysis and Forecast

        11.1. Regional Snapshot

        11.2. Brand Analysis

        11.3. Key Trends Analysis

            11.3.1. Demand Side

            11.3.2. Supplier Side

        11.4. 3D Audio Market Size (US$ Bn and Units) Forecast, By Component, 2017 - 2031

            11.4.1. Hardware

            11.4.2. Software

            11.4.3. Services

        11.5. 3D Audio Market Size (US$ Bn and Units) Forecast, End-user, 2017 - 2031

            11.5.1. Residential

            11.5.2. Commercial

        11.6. 3D Audio Market Size (US$ Bn and Units) Forecast, By Country/Sub-region, 2017 - 2031

            11.6.1. India

            11.6.2. China

            11.6.3. Japan

            11.6.4. Rest of Asia Pacific

        11.7. Incremental Opportunity Analysis

    12. Middle East & Africa 3D Audio Market Analysis and Forecast

        12.1. Regional Snapshot

        12.2. Brand Analysis

        12.3. Price Trend Analysis

            12.3.1. Weighted Average Price

        12.4. Key Trends Analysis

            12.4.1. Demand Side

            12.4.2. Supplier Side

        12.5. 3D Audio Market Size (US$ Bn and Units) Forecast, By Component, 2017 - 2031

            12.5.1. Hardware

            12.5.2. Software

            12.5.3. Services

        12.6. 3D Audio Market Size (US$ Bn and Units) Forecast, End-user, 2017 - 2031

            12.6.1. Residential

            12.6.2. Commercial

        12.7. 3D Audio Market Size (US$ Bn and Units) Forecast, By Country/Sub-region, 2017 - 2031

            12.7.1. GCC

            12.7.2. Rest of Middle East & Africa

        12.8. Incremental Opportunity Analysis

    13. South America 3D Audio Market Analysis and Forecast

        13.1. Regional Snapshot

        13.2. Brand Analysis

        13.3. Price Trend Analysis

            13.3.1. Weighted Average Price

        13.4. Key Trends Analysis

            13.4.1. Demand Side

            13.4.2. Supplier Side

        13.5. 3D Audio Market Size (US$ Bn and Units) Forecast, By Component, 2017 - 2031

            13.5.1. Hardware

            13.5.2. Software

            13.5.3. Services

        13.6. 3D Audio Market Size (US$ Bn and Units) Forecast, End-user, 2017 - 2031

            13.6.1. Residential

            13.6.2. Commercial

        13.7. 3D Audio Market Size (US$ Bn and Units) Forecast, By Country/Sub-region, 2017 - 2031

            13.7.1. Brazil

            13.7.2. Rest of South America

        13.8. Incremental Opportunity Analysis

    14. Competition Landscape

        14.1. Market Player - Competition Dashboard

        14.2. Market Share Analysis (%), by Company, (2022)

        14.3. Company Profiles (Details - Company Overview, Sales Area/Geographical Presence, Revenue, Strategy & Business Overview)

            14.3.1. 3D Sound Labs

                14.3.1.1. Company Overview

                14.3.1.2. Sales Area/Geographical Presence

                14.3.1.3. Revenue

                14.3.1.4. Strategy & Business Overview

            14.3.2. Auro Technologies Inc.

                14.3.2.1. Company Overview

                14.3.2.2. Sales Area/Geographical Presence

                14.3.2.3. Revenue

                14.3.2.4. Strategy & Business Overview

            14.3.3. Comhear Inc.

                14.3.3.1. Company Overview

                14.3.3.2. Sales Area/Geographical Presence

                14.3.3.3. Revenue

                14.3.3.4. Strategy & Business Overview

            14.3.4. Dolby Laboratories, Inc.

                14.3.4.1. Company Overview

                14.3.4.2. Sales Area/Geographical Presence

                14.3.4.3. Revenue

                14.3.4.4. Strategy & Business Overview

            14.3.5. Google

                14.3.5.1. Company Overview

                14.3.5.2. Sales Area/Geographical Presence

                14.3.5.3. Revenue

                14.3.5.4. Strategy & Business Overview

            14.3.6. Hooke Audio

                14.3.6.1. Company Overview

                14.3.6.2. Sales Area/Geographical Presence

                14.3.6.3. Revenue

                14.3.6.4. Strategy & Business Overview

            14.3.7. OSSIC

                14.3.7.1. Company Overview

                14.3.7.2. Sales Area/Geographical Presence

                14.3.7.3. Revenue

                14.3.7.4. Strategy & Business Overview

            14.3.8. Sennheiser electronic GmbH & Co

                14.3.8.1. Company Overview

                14.3.8.2. Sales Area/Geographical Presence

                14.3.8.3. Revenue

                14.3.8.4. Strategy & Business Overview

            14.3.9. VisiSonics

                14.3.9.1. Company Overview

                14.3.9.2. Sales Area/Geographical Presence

                14.3.9.3. Revenue

                14.3.9.4. Strategy & Business Overview

            14.3.10. Waves Audio Ltd

                14.3.10.1. Company Overview

                14.3.10.2. Sales Area/Geographical Presence

                14.3.10.3. Revenue

                14.3.10.4. Strategy & Business Overview

            14.3.11. Other Key Players

                14.3.11.1. Company Overview

                14.3.11.2. Sales Area/Geographical Presence

                14.3.11.3. Revenue

                14.3.11.4. Strategy & Business Overview

    15. Go to Market Strategy

        15.1. Identification of Potential Market Spaces

            15.1.1. By Component

            15.1.2. By End-user

            15.1.3. By Region

        15.2. Preferred Sales & Marketing Strategy

    List of Tables

    Table 1: Global 3D Audio Market Value (US$ Bn), by Component, 2017-2031

    Table 2: Global 3D Audio Market Volume (Units), by Component, 2017-2031

    Table 3: Global 3D Audio Market Value (US$ Bn), by End-user, 2017-2031

    Table 4: Global 3D Audio Market Volume (Units), by End-user, 2017-2031

    Table 5: Global 3D Audio Market Value (US$ Bn), by Region, 2017-2031

    Table 6: Global 3D Audio Market Volume (Units), by Region 2017-2031

    Table 7: North America 3D Audio Market Value (US$ Bn), by Component, 2017-2031

    Table 8: North America 3D Audio Market Volume (Units), by Component, 2017-2031

    Table 9: North America 3D Audio Market Value (US$ Bn), by End-user, 2017-2031

    Table 10: North America 3D Audio Market Volume (Units), by End-user, 2017-2031

    Table 11: North America 3D Audio Market Value (US$ Bn), by Country/Sub-region, 2017-2031

    Table 12: North America 3D Audio Market Volume (Units), by Country/Sub-region, 2017-2031

    Table 13: Europe 3D Audio Market Value (US$ Bn), by Component, 2017-2031

    Table 14: Europe 3D Audio Market Volume (Units), by Component, 2017-2031

    Table 15: Europe 3D Audio Market Value (US$ Bn), by End-user, 2017-2031

    Table 16: Europe 3D Audio Market Volume (Units), by End-user, 2017-2031

    Table 17: Europe 3D Audio Market Value (US$ Bn), by Country/Sub-region, 2017-2031

    Table 18: Europe 3D Audio Market Volume (Units), by Country/Sub-region, 2017-2031

    Table 19: Asia Pacific 3D Audio Market Value (US$ Bn), by Component, 2017-2031

    Table 20: Asia Pacific 3D Audio Market Volume (Units), by Component, 2017-2031

    Table 21: Asia Pacific 3D Audio Market Value (US$ Bn), by End-user, 2017-2031

    Table 22: Asia Pacific 3D Audio Market Volume (Units), by End-user, 2017-2031

    Table 23: Asia Pacific 3D Audio Market Value (US$ Bn), by Country/Sub-region, 2017-2031

    Table 24: Asia Pacific 3D Audio Market Volume (Units), by Country/Sub-region, 2017-2031

    Table 25: Middle East & Africa 3D Audio Market Value (US$ Bn), by Component, 2017-2031

    Table 26: Middle East & Africa 3D Audio Market Volume (Units), by Component, 2017-2031

    Table 27: Middle East & Africa 3D Audio Market Value (US$ Bn), by End-user, 2017-2031

    Table 28: Middle East & Africa 3D Audio Market Volume (Units), by End-user, 2017-2031

    Table 29: Middle East & Africa 3D Audio Market Value (US$ Bn), by Country/Sub-region, 2017-2031

    Table 30: Middle East & Africa 3D Audio Market Volume (Units), by Country/Sub-region, 2017-2031

    Table 31: South America 3D Audio Market Value (US$ Bn), by Component, 2017-2031

    Table 32: South America 3D Audio Market Volume (Units), by Component, 2017-2031

    Table 33: South America 3D Audio Market Value (US$ Bn), by End-user, 2017-2031

    Table 34: South America 3D Audio Market Volume (Units), by End-user, 2017-2031

    Table 35: South America 3D Audio Market Value (US$ Bn), by Country/Sub-region, 2017-2031

    Table 36: South America 3D Audio Market Volume (Units), by Country/Sub-region, 2017-2031

    List of Figures

    Figure 1: Global 3D Audio Market Value (US$ Bn), by Component, 2017-2031

    Figure 2: Global 3D Audio Market Volume (Units), by Component, 2017-2031

    Figure 3: Global 3D Audio Market Incremental Opportunity (US$ Bn), Forecast, by Component, 2023-2031

    Figure 4: Global 3D Audio Market Value (US$ Bn), by End-user, 2017-2031

    Figure 5: Global 3D Audio Market Volume (Units), by End-user, 2017-2031

    Figure 6: Global 3D Audio Market Incremental Opportunity (US$ Bn), Forecast, by End-user, 2023-2031

    Figure 7: Global 3D Audio Market Value (US$ Bn), by Region, 2017-2031

    Figure 8: Global 3D Audio Market Volume (Units), by Region 2017-2031

    Figure 9: Global 3D Audio Market Incremental Opportunity (US$ Bn), Forecast, by Region, 2023-2031

    Figure 10: North America 3D Audio Market Value (US$ Bn), by Component, 2017-2031

    Figure 11: North America 3D Audio Market Volume (Units), by Component, 2017-2031

    Figure 12: North America 3D Audio Market Incremental Opportunity (US$ Bn), Forecast, by Component, 2023-2031

    Figure 13: North America 3D Audio Market Value (US$ Bn), by End-user, 2017-2031

    Figure 14: North America 3D Audio Market Volume (Units), by End-user, 2017-2031

    Figure 15: North America 3D Audio Market Incremental Opportunity (US$ Bn), Forecast, by End-user, 2023-2031

    Figure 16: North America 3D Audio Market Value (US$ Bn), by Country/Sub-region, 2017-2031

    Figure 17: North America 3D Audio Market Volume (Units), by Country/Sub-region, 2017-2031

    Figure 18: North America 3D Audio Market Incremental Opportunity (US$ Bn), By Country/Sub-region, 2023-2031

    Figure 19: Europe 3D Audio Market Value (US$ Bn), by Component, 2017-2031

    Figure 20: Europe 3D Audio Market Volume (Units), by Component, 2017-2031

    Figure 21: Europe 3D Audio Market Incremental Opportunity (US$ Bn), Forecast, by Component, 2023-2031

    Figure 22: Europe 3D Audio Market Value (US$ Bn), by End-user, 2017-2031

    Figure 23: Europe 3D Audio Market Volume (Units), by End-user, 2017-2031

    Figure 24: Europe 3D Audio Market Incremental Opportunity (US$ Bn), Forecast, by End-user, 2023-2031

    Figure 25: Europe 3D Audio Market Value (US$ Bn), by Country/Sub-region, 2017-2031

    Figure 26: Europe 3D Audio Market Volume (Units), by Country/Sub-region, 2017-2031

    Figure 27: Europe 3D Audio Market Incremental Opportunity (US$ Bn), Country/Sub-region, 2023-2031

    Figure 28: Asia Pacific 3D Audio Market Value (US$ Bn), by Component, 2017-2031

    Figure 29: Asia Pacific 3D Audio Market Volume (Units), by Component, 2017-2031

    Figure 30: Asia Pacific 3D Audio Market Incremental Opportunity (US$ Bn), Forecast, by Component, 2023-2031

    Figure 31: Asia Pacific 3D Audio Market Value (US$ Bn), by End-user, 2017-2031

    Figure 32: Asia Pacific 3D Audio Market Volume (Units), by End-user, 2017-2031

    Figure 33: Asia Pacific 3D Audio Market Incremental Opportunity (US$ Bn), Forecast, by End-user, 2023-2031

    Figure 34: Asia Pacific 3D Audio Market Value (US$ Bn), Country/Sub-region, 2017-2031

    Figure 35: Asia Pacific 3D Audio Market Volume (Units), by Country/Sub-region, 2017-2031

    Figure 36: Asia Pacific 3D Audio Market Incremental Opportunity (US$ Bn), Forecast, by Country/Sub-region, 2023-2031

    Figure 37: Middle East & Africa 3D Audio Market Value (US$ Bn), by Component, 2017-2031

    Figure 38: Middle East & Africa 3D Audio Market Volume (Units), by Component, 2017-2031

    Figure 39: Middle East & Africa 3D Audio Market Incremental Opportunity (US$ Bn), Forecast, by Component, 2023-2031

    Figure 40: Middle East & Africa 3D Audio Market Value (US$ Bn), by End-user, 2017-2031

    Figure 41: Middle East & Africa 3D Audio Market Volume (Units), by End-user, 2017-2031

    Figure 42: Middle East & Africa 3D Audio Market Incremental Opportunity (US$ Bn), Forecast, by End-user, 2023-2031

    Figure 43: Middle East & Africa 3D Audio Market Value (US$ Bn), by Country/Sub-region, 2017-2031

    Figure 44: Middle East & Africa 3D Audio Market Volume (Units), by Country/Sub-region, 2017-2031

    Figure 45: Middle East & Africa 3D Audio Market Incremental Opportunity (US$ Bn), Forecast, by Country/Sub-region, 2023-2031

    Figure 46: North America 3D Audio Market Value (US$ Bn), by Component, 2017-2031

    Figure 47: North America 3D Audio Market Volume (Units), by Component, 2017-2031

    Figure 48: North America 3D Audio Market Incremental Opportunity (US$ Bn), Forecast, by Component, 2023-2031

    Figure 49: North America 3D Audio Market Value (US$ Bn), by End-user, 2017-2031

    Figure 50: North America 3D Audio Market Volume (Units), by End-user, 2017-2031

    Figure 51: North America 3D Audio Market Incremental Opportunity (US$ Bn), Forecast, by End-user, 2023-2031

    Figure 52: North America 3D Audio Market Value (US$ Bn), by Country/Sub-region, 2017-2031

    Figure 53: North America 3D Audio Market Volume (Units), by Country/Sub-region, 2017-2031

    Figure 54: North America 3D Audio Market Incremental Opportunity (US$ Bn), Forecast, by Country/Sub-region, 2023-2031

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